How many demons in strange journey




















Gameplay -wise, however, it's actually Law , as it requires you to fight both of the absolutely brutal path-specific bosses. In Redux , this title is usurped by the New Chaos route.

The only major characters you get to avoid fighting are Jimenez and the final battle against Alex. Prophet Eyes : Features prominently in Redux where the Law alignment is involved. Ubergestalt Gore's eyes are confirmed to be this due to a more detailed portrait.

The protagonist gains these when he's devoutly Law-aligned. On the Law route, the Red Sprite crew gains this after Zelenin brainwashes them with her song. Player Data Sharing : You can exchange demons with other players through passwords, although in order to summon a password-obtained demon, you still need to pay Macca as if they're a demon registered in your compendium, on top of having a level that matches or exceeds that demon's, preventing you from just using a level demon right out of the gate.

Playing with Syringes : In an exceptionally creepy part of the early game, you can find reports on demon experiments done to your crewmates. All of them died quite terribly, but the demons don't mind. They're just happy to have removed humans of their ability to suffer. Then, when you confront Mithras, you find out why Fomorian was so gleeful about his experiments. As far as Mithras and his goons are concerned, everything they were removing—blood, organic thought q.

Were they trying to strip humans down to their "proper" essence? One wonders if the demons have any respect for physical matter. Ouroboros's reference to humans as "prisoners of matter" and "sinful clumps of matter" doesn't help the situation.

This gets turned around later when you find out what Captain Jack and his men are really doing in the Schwarzwelt. Let's just say that the demons are actually portrayed in a sympathetic light for once even as they curse humans for being mutilated, torn apart, and put back together.

It actually tugs at your heart when you turn off the cultivation tank they're in and put them out of their misery. Pocket Dimension : The ship of Jack's Squad, the Lightning , is able to create one of these to serve as the squad's base of operations, and unlike the rest of the Schwarzwelt, the atmosphere in it is perfectly breathable by humans.

The catch is that the power output necessary to generate such a location is so high that the Lightning cannot move or use its weapons in the meantime.

Point of No Return : While the game doesn't have a standard example like the Super Famicom games, the traditional alignment lock, the point where the main game splits into its endgame routes and there's no changing it, is still present. Here, it's at the very beginning of Horologium, where Gore returns to the Red Sprite and evaluates the Protagonist. Based on his judgment, he'll either attack and lock you into Law or Chaos or entrust you with the future and fade away, locking you into Neutral.

Redux has a very subtle example related to its new endings. The new endings are triggered by completing the Womb of Grief, which is considered completed by defeating Maria in the Sixth Sphere. Once you beat her, you'll either have to do the new dungeon and True Final Boss or stay on the standard ending you get at the cost of the final Alex fight getting more difficult.

If you don't defeat Maria, Alex fights you one last time just outside Mem Aleph's chamber and you're locked out of the new endings. This fight is present in Chaos, but due to how that ending works, Alex is fought before that route's final boss. Power Born of Madness : The Chaos alignment is all over this.

Asura condemns order and calm as the very things contributing to the Earth's decay and miseries by interdicting the growth of strength. This is important because he personally generated from his soul the Delphinus Parasite , which "polishes" humans into demon-like rage elementals. Translation: Eternal madness is the proper order of things in his eyes. Moloch as in, Morax after undergoing rebirth and power boosting via Tiamat glories in the fact that his power is such that his sanity is fleeting.

And if you choose to side with Chaos, after Jimenez deploys the Delphinus Parasite throughout the Red Sprite, he's joyous that everyone's been freed of sanity's oppression.

Powered Armor : The Demonica Suit. Preorder Bonus : Preordering it fetched the soundtrack CD, a cardboard case and a mini-poster. The cardboard case and CD come standard. The poster, curiously, is hidden behind the game's artwork and is kind of neat. The CD, however, was shipped as a non-playing storage disc A replacement disc can be ordered for free here.

Psychological Torment Zone : Sector Grus. Imagine the first four Sectors' worst parts, merged together in a haze of illusion Puny Earthlings : Humans this time around lack the unexplained magic powers they had in previous games and a lot of faceless soldiers get killed very easily throughout the course of the game.

In addition, the Demonica suits are the things gaining levels and getting stronger, not the wearers themselves. With the exception of Captain Jack and his men. The soldiers and sergeants working for Jack have tons of HP, and Jack and Ryan are absurdly powerful in combat.

It doesn't help that each faction thinks "pure" and "good" are perfect synonyms. Another way to put it is that Law regards calm as the primary good that outweighs all others , including free will , and Chaos regards strength as the only real good. Strength that rejects anything that could possibly constrain it, at that. Anything less just stunts and corrupts existence. Rage Against the Heavens : As "Metatron" actually a shard of God reveals after you defeat Alilat, this already happened.

Humans and God abandoned each other, and the mothers who had been suppressed by God decided to take their revenge. Hence why the piece of God who said this wants to be "whole" again cue Demiurge EX Mission, where you fight another piece of God Really Years Old : Invoked by minor character Anthony to cover his attraction to a Moh Shuvuu, a "young-looking" female demon.

Unfortunately, she seems to have the mindset of a child when you speak to her. Recurring Boss : In an interesting variation to the trope, later in the game you fight "upgraded" versions of previous bosses, who look very different but still have the same elemental weaknesses. In Redux , Alex makes a good four separate attempts on your life.

And if you don't complete the Womb of Grief or refuse to help her change the future, she tries a fifth time. Most strikingly, however, the viewports in the Demonica's helmet see illustration above produce this effect quite effectively. Red Herring Twist : Throughout the game, there are various hints that the Joint Project may be up to something sinister, with the crew being aghast that the Project sent them with a gun that can brainwash others and an atomic bomb , as well as Jimenez's suspicions that the crew is not intended to return alive.

These suspicions would seem to be confirmed after Eridanus when the Project attempts to destroy the Schwartzwelt with the team still inside it , but the matter is thereafter dropped, and the next time we see them, the Neutral ending , they're completely cordial and genuinely happy that you managed to survive.

Red Shirt Army : Most of the crews of the four ships wind up dying horribly really quickly, though this peters out as time goes on; the toughest or luckiest survive until the end in a grim but rapid example of natural selection. The game is also very vague on exactly how much crew complement you have at any given time, but it's likely that each ship was actually overstaffed with redundant crew just to be safe. Route Boss : The Neutral alignment has its own representative boss — Commander Gore — who fights you shortly after you lock into either Chaos or Law.

And while picking Neutral will get you to fight through the Law and Chaos representatives to get to the Final Boss , they're not as strong as they are when challenged on the route of the opposing alignment.

In addition to the above, Mastema can only be fought on the Chaos route. Things get a little complex with the additional content on its 3DS remake Strange Journey Redux , as the final fight with Alex will change depending on whether you chose to finish the extra Bonus Dungeon and whether you reject or accept her plans for a new world. Finishing the Womb of Grief before reaching the depths of the final sector, and then rejecting her ideas will trigger one final fight where she invokes the power of her stolen Fruit and calls a couple of exclusive demons to her side.

Otherwise, she just fights alone. Mem Aleph refers to the two Phoenician letters that would eventually become MA. MA is also the name of Mem Aleph's most devastating attack.

A ma terasu also comments she was drawn into the Schwarzwelt, with the feeling she was supposed to be one of the mothers. Funnily enough, she temporarily disguises herself with some strange, large kind of headgear, taking on the appearance of Kin ma mon. Running Gag : Anthony falling in love with demons.

And causing all sound to stop as a result. It is about three feet long, has four legs, is covered in fur, and squeals like a pig. Because there is no animal that remotely fits the description, it is believed to be a completely unknown creature. Take a Third Option : This is essentially the point of the new endings in Redux , as you are given the opportunity to convince Zelenin and Jimenez that they don't have to blindly follow their gods and forsake humanity in service of their goals.

This results in new Law and Chaos endings where humanity isn't explicitly screwed over in the creation of the new worlds. And if that wasn't enough, the sectors that occur after you locate the Vanishing Point F ornax, G rus, and H orologium are all the names of constellations in the southern hemisphere, while the first four sectors' titular constellations are located in the northern hemisphere! The proto-Indoeuropean root ma means breast and is the origin of the word "mother" in modern languages.

Also, it isn't just Mem Aleph's initials and the name of her MA attack but Mem , the Phoenician for water note the origin of life , is itself also derived from proto-Semitic ma.

At one point, even A ma terasu, the Japanese Sun goddess and often considered a Mother Goddess as well, wonders why she felt drawn to the Schwarzwelt, even first appearing in an alternate guise called Kin ma mon. Which would be quite fearsome and intimidating if the Demonica hadn't warned you about their presence minutes beforehand. Those Two Guys : Irving and Chen, your inventors in the laboratory.

Well, Chen is technically a woman, but the trope is otherwise played straight. Time-Limit Boss : Take too long to defeat the new ultimate Bonus Bosses in Redux , and they start spamming an incredibly strong Almighty attack. Too Awesome to Use : D-Sources, gained after fully analyzing a demon, contain very useful skills and become very handy in doing things like covering weaknesses.

While they are automatically given the first time a player finishes analyzing the demon in a playthrough, it can take an absurd amount of luck or grinding to get another copy once the D-Source is used.

Tragic Monster : Norris succumbs to temptation and gets drawn into Mithras's palace. He gets subject to human experimentation, and when you finally get to rescue him, you have to fight him and put him out of his misery. Trick Boss : Forneus in Redux. You've beaten the boss of the Fourth Sphere, all's good For the first and possibly only time, you are required to take down all of Alex's health, and she starts using all of her gimmicks.

True Final Boss : Shekinah in all the new routes of Redux. Unexplained Recovery : Commander Gore dies very early in the game, and his body preserved in the Red Sprite. By the time the crew reaches Delphinus, his body goes missing, and the protagonist finds the restored Gore wandering through the later sectors.

Gore eventually reunites with the crew as the representative of the Neutral route, and even then, how he was restored is never fully explained. Ungrateful Bastard : One of the most annoying things that can happen to you in the game - a demon takes your offerings in negotiation when you ask it to join you, looks at you again, and then changes its mind and leaves! This only happens with Law or Chaos demons that you don't share alignments with, and the "Tea Amity" Sub App will make them reconsider and join you with perfect reliability.

Urban Segregation : Sector Bootes takes place in a shabby red-light district inhabited by demons, but the primary landmark of the sector is Mithras's Palace. The palace itself towers over the other buildings in the city, and is full of lavish decor and beautiful feminine figures in the background, though several levels are actually torture chambers where Mithras carries out his experiments. In the game's story, there are a string of sex murders going on in Tokyo as humanity grows more and more depraved.

Useless Useful Spell : Perhaps the only saving grace of some skills is that they count as high-rank skills, meaning they can mutate into much more powerful and useful skills if you're lucky.

Lost Word is a Random Effect Spell that can heal, buff, or debuff either all enemies or all allies. While it costs about half as much as its equivalent skills 20MP compared to 35MP for Mediarahan or 50MP for Luster Candy or Debilitate , it's much more efficient to use the skills that don't have a chance of giving a boon to the enemy. Judgment, Holy Wrath, and Sea of Chaos are Almighty spells that do extra damage to targets of specific alignments.

They also hit your party along with all enemies. With friendly fire being as unwelcome as it is, there's no surprise why very few use these skills.

Laplace Curse is a passive that applies a free Debilitate to all enemies that you've fully analyzed at the start of battle. However, if you've fully analyzed an enemy, chances are you've already fought and defeated it enough times that you don't need the free Debilitate to beat it.

Yes, this includes the Fiends. This skill also won't work on bosses as you don't get any analysis level on them, even if you've already fully analyzed their playable versions. Horn of Fate casts either Mahamaon or Mamudoon, so in exchange for compressing both skills into one slot, you have a chance of not hitting with the element you want.

Not only does the area resemble primordial earth, as one character notes, but it's also where Mem Aleph, the Big Bad behind the Schwarzwelt, lives.

This is also where the SMT games' traditional alignment-locking event happens. Said Lower Layer notably doesn't count, as aside from the hallway leading to Shekinah, the entire area is blocked off until New Game Plus as the bonus dungeon. If you do so, the Hare thanks you with a Bead Chain. Villainous Breakdown : Mithras when you confront him in his palace, and Mastema in the Chaos path.

The latter breaks down just as hard in the New Law path in Redux. Villainous Glutton : Horkos. Dear god, Horkos. His entire megamall-themed stage appears to be one giant assembly line designed to feed him, and immediately before you encounter him the first time he manages to force down one of the expedition's lost ships. Pretty much the entirety of his area's quest after that point is to find a way to break through that ship's defense shields, which now surround Horkos and make him invulnerable.

Wake-Up Call Boss : Orias will teach you that yes, you do need to plan your Demon Co-Ops if you want to deal any significant damage to bosses. The fact that by then you are restricted to three demons Pixie and any two of Knocker, Tangata Manu, and Angel and your basic equipment makes it all the more unforgiving. Protagonist dies, Schwarzwelt swallows Earth, game over.

He is the only thing that is tying those demons down and once he kicks it, there is nothing stopping the demons from calling it quits right then and there and just ditching your dead body to the enemy, even if they are on the lawful side of the spectrum. While demons can be revived as often as needed with revival beads, resurrecting dead humans seems to be impossible by conventional means , as quite a lot of human characters bite it over the course of the story.

This can be averted in Redux by developing the "March to Death" Sub-App, which allows demons to continue fighting if the player is killed or petrified. Naturally, on the Impossible difficulty, this app is unavailable. The boss following the Law and Chaos alignment locks, Commander Gore , exploits this with an attack that targets you, and only you , and does enough damage to guarantee a kill if you're not guarding and don't have physical-resistant gear.

This disables random encounters in the building until you reach Zelenin. Wham Episode : In the final sector, Gore, having been reborn as an Ubergestalt, reunites with the Red Sprite, where the most alignment-important scene in the game takes place.

If you are devoutly Law or Chaos, or answer Gore's questions in a non-Neutral manner, Gore deems you irredeemable and fights you to the death. Following his death, the Command Room is shown to be in shambles, Arthur suffers a terminal error in his personality matrix that forces him to self-terminate , and whichever sidekick you're aligned with invades the Red Sprite and brainwashes everyone into worshippers of God or beastly-minded savages.

The Wild Hunt : It's a demon of the Night race here. The Window or the Stairs : In Mithras's palace, there are several areas where you have three hallways to choose from. On the floor in front of them, you find a message saying, "Take the long road". The shorter hallways either have a trapdoor that will drop you to the floor below or are lined with damaging floors. The World Is Not Ready : In the Neutral Ending, you wind up having to erase most of the data on demons and Forma that you found in the Schwartzwelt because, as amazing as the discoveries were, they would just as easily issue forth a horrible demon-based arms race in the world.

Considering the plot of Devil Survivor , where people able to summon demons start to turn on each other like crazy after only a week, you may see the point of this.

World-Wrecking Wave : The result of the Schwarzwelt swelling up unchecked, as the wall of plasma races across the surface of the world, annihilating everything and everyone on it.

You Bastard! You Cannot Grasp the True Form : All demons show up as static in the Demonica's display until you've encountered them, or fused them, at least once, and until then you can't even understand their speech.

Taken even further with Mem Aleph , an entity so unbelievably powerful that you can't even try to analyze it until a traveler of the Schwarzwelt grants you with the "brilliance" to see it. Also expressed in so many words in an early EX Mission: Something nearly imperceptible happened to main character! Alternative Title s : Strange Journey. Show Spoilers. Apologies if this is a dumb question, but what makes Doppleganger broken?

That sounds great and all, but that leaves him with no abilities, right? How dare the Gods work against me! I don't remember giving them permission. More topics from this board How do I progress in the 6th sphere of womb of grief? Side Quest 1 Answer Which of the 6 endings is the best? Plot 1 Answer Does the Womb of Grief trigger the new endings? General 2 Answers How do you get omen bug sub app in redux? Build 1 Answer. Ask A Question.

Browse More Questions. Keep me logged in on this device. Forgot your username or password? User Info: Illuminoius Illuminoius 3 years ago 2 doppelganger is pretty broken, same with shiva, black frost, and frost ace doppelganger's resistances can allow him to literally autobattle several bosses as soon as sector b, and makakarn is op as usual and can be mutated to learn top skills very early.

User Info: Illuminoius Illuminoius 3 years ago 4 doppelganger's elemental resistances literally hardcounter at least three major bosses, and the openness of his kit makes it really easy for him to be invincible to any boss you want you can literally have bosses 3-shot themselves with a well-built doppelganger, but this strat doesn't work on the ultimate final bosses does work on soil jimenez for how late it is shiva literally only takes damage from 3 elements and has jihad, victory cry, and enduring soul it can be made fully invincible with minimal effort while still having slots for jihad, luster candy, and salvation the frosts aren't particularly op but are insanely good when you get them, with black frost having awesome elemental resistances all around and having agidyne and bufudyne on his sources really early in the game and frost ace being solid all around with good elements, damage, and a ridiculous gun for an award for completing his quest.

User Info: Salocool Salocool 3 years ago 5 Illuminoius posted User Info: Illuminoius Illuminoius 3 years ago 6 it's not an exploit to use a game feature when lategame demons have reflects, nulls, and endgame skills on their sources it can take at most three minutes to make good demons in this game, especially when you can use sources and assign demons the specific skills you want if this fanbase was able to deal with the literal rng of "cycling" for desired skills in nocturne , surely they can do it in a game with a cheaper compendium, the ability to specially choose what skills you want to pass, the ability to make mitamas very early for dirt cheap, and the ability to collect demon sources and even have multiple extra skills on said sources due to a new app lategame edit: this topic is also about the potential of demons in general, and by nature of shiva being level 91 it's a pretty easy assumption to make that the player would have easy access to sources and macca even a vanilla shiva is pretty damn ridiculous.

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